

Black Clover
Asta and Yuno are two orphans who want the same thing: to become the Wizard King. Locked in a friendly rivalry, they work hard towards their goal. While Yuno excels at magic, Asta has a problem uncommon in this world: he has no powers! But, on the day they receive their grimoires, they surprise everyone. To reach their goal, they’ll each find their own path to greatness—with or without magic.
Episodes
· 52
Asta and Yuno
In this world, everyone can use magic… and in a land called the Clover Kingdom, two young men, Asta and Yuno, strive to become the Wizard King, the greatest of all magic users. Asta and Yuno were abandoned together at a church in Hage, a village in the boonies, and lived as brothers from that day onward. For some reason, however, Asta never developed the ability to use magic, even when Yuno had already mastered wind magic. Now, at last, the boys are turning fifteen, the age at which children receive their own grimoires. Asta has high hopes that receiving his grimoire will awaken his latent ability to use magic, but when the time comes…

A Young Man's Vow
The grimoire that Yuno received was a legendary grimoire with a four-leaf clover. A bandit named Revchi comes to steal it, and Asta comes to Yuno’s rescue.

To the Royal Capital!
Asta and Yuno spend six months training for the upcoming Magic Knights Entrance Exam. Everyone seems to think Yuno is sure to pass, but worries that Asta is just wasting his time.

The Magic Knights Entrance Exam
Asta and Yuno head toward the colosseum in the royal capital for the Magic Knights Entrance Exam, while looking around and admiring all the things they’ve never seen before.

The Road to the Wizard King
The entrance exam finally comes to a close. The time has arrives for the captains to decide which candidates they want to join their squads.

The Black Bulls
Asta has arrived at the home of the Black Bulls, which Yami himself called the absolute worst Magic Knights Squad. He is greeted by the squad’s unique members.

Another New Member
As a new member of the Black Bulls, Asta is thrilled to receive his very first private room, even though it’s tiny. Everything Asta sees as Magna shows him around the squad’s base is new and exciting to him.

Go! Go! My First Mission
The Magic Knights: heroes that everyone in the kingdom looks up to and dreams of becoming one day. But the new recruit, Asta, has yet to do anything that seems like what a Magic Knight should be doing, as he’s stuck doing random chores.

Beasts
On Yami’s orders, Asta and Noelle go on their first mission with Magna to hunt wild boars. They successfully complete the mission and go to Saussy Village to meet with the mayor, Seyhe.

Guardians
Asta, Noelle, and Magna are doing their best to protect the villagers of Rayaka from the ice magic user Heath and his underlings, but Asta’s attacks don’t seem to be working, and Magna’s magical powers are running low.

What Happened One Day in the Castle Town
It’s payday! Vanessa takes Asta and Noelle to the castle town of Kikka for a little shopping, where they encounter many familiar faces along the way.

The Wizard King Saw
All eyes are on Asta as he and Sekke race to capture a purse-snatcher. Meanwhile, Yuno’s first Golden Dawn mission takes him to an unexpected place.

The Wizard King Saw, Continued
Yuno never expected his last-minute detour to involve such tragedy. It’s up to the Golden Dawn to get the bottom of their mission’s many mysteries.

Dungeon
Asta and Noelle are charged with exploring a newly discovered dungeon full of magical traps. Their leader, the battle-mad Luck, is less than helpful.

The Diamond Mage
Suddenly the dungeon is host to several teams racing through traps to the treasure waiting in its depth—including a noted mage from an enemy nation.

Friends
Asta, Yuno, and their squadmates must take on daunting foes on their way to the heart of the dungeon, but Luck remains dead set on fighting all alone.

Destroyer
The Diamond Kingdom’s secret weapon wields more powerful magic than anyone has seen. The Golden Dawn team is all but decimated. Can he be defeated?

Memories of You
The Clover Kingdom’s Magic Knights reach the dungeon’s treasure hall, but another daunting battle keeps them from reveling in their victory for long.

Destruction and Salvation
The dungeon itself turns against the Magic Knights as they fight to escape—and to keep a badly wounded Asta alive. Mars remembers how he came to be.

Assembly at the Royal Capital
Asta and Noelle visits the royal capital to report on the dungeon mission, but get roped into something else entirely with their Golden Dawn friends.

Capital Riot
The royal capital is under siege! The Magic Knight squads must set aside their quarrels and come together to defend the Clover Kingdom and its people.

Wild Magic Dance
The best of the Magic Knights—plus Asta and Noelle—fight the hordes of undead beseiging the royal capital. Noelle suffers a crisis of confidence.

The King of the Crimson Lions
Asta’s showdown with the man behind the capital invasion takes a turn. King Clover bemoans the Wizard King’s absence in his kingdom’s time of need.

Blackout
Rades wasn’t the only invader—and the others are more powerful, their sights set far higher. The Magic Knights fall victim to a Spatial Magic spell.

Adversity
What has become of Fuegoleon Vermillion? Yuno struggles to recover from his battle with the witch, while Asta’s cursed wounds threaten to do him in.

Wounded Beasts
The masterminds behind the invasion reveal themselves, though their motivation remains unclear. Asta spends quality time with one of his heroes.

Light
As life slowly returns to normal in the royal capital, the Wizard King reaches an uncomfortable conclusion about the invasion and how it came about.

The One I’ve Set My Heart On
Finral invites two of his squadmates to a mixer, but they aren’t the only Magic Knights who show up. Asta gets closer to a certain young woman.

Path
Old friends and fellow squad members reminisce about Asta: his humble beginnings, his craziest battles—and underlying it all, his burning ambition.

The Mirror Mage
The Black Bulls get a day off, which Gauche spends visiting his beloved sister Marie. Then a mysterious tragedy befalls the village—is Marie safe?

Pursuit Over the Snow
Asta and Gauche scour the countryside in search of Nean’s children, who have fallen into the clutches of a ruthless monster thirsty for their magic.

Three-Leaf Sprouts
As expected, there were bigger baddies behind the abduction of Nean’s children. Luckily Sister Theresa is on hand to join the fight for their freedom.

To Help Somebody, Someday
Gauche reflects on his past as he struggles with protecting Marie versus helping Asta in his downhill battle against Sally’s mutant magic monster.

Light Magic vs. Dark Magic
Backup arrives for Asta’s showdown against the leader of the Eye of the Midnight Sun. Asta must push past his limits to pull off a tricky technique.

The Light of Judgment
The Black Bulls seem to be on the losing end of an epic clash between two highly gifted magic users. Gauche has an idea that could turn the tables.

Three Eyes
Three elite members of the Eye of the Midnight Sun pay a visit to their comrade Licht, prepared to make Yami and friends pay for what they’ve done.

The One with No Magic
The Third Eye battle rages on, now with three talented Magic Knight captains providing backup. Licht reveals an intriguing tidbit about Asta’s gear.

The Magic Knight Captains Conference
The Wizard King calls a meeting of the Magic Knight captains. Asta has barely enough time to recuperate before being summoned to the royal capital.

Three-Leaf Salute
There’s a traitor among the captains! Marx’s spell reveals who’s been collaborating with the Eye of the Midnight Sun. Julius considers his next move.

A Black Beach Story
The Black Bulls relax at the beach as they gear up for their secret mission. Noelle’s showing off new swimsuit—if Asta would pay any attention.

The Water Girl Grows Up
Noelle’s magic is indispensable for the fight ahead. A new friend has some tips to help improve her magic control, but Noelle has a long way to go.

The Underwater Temple
The eccentric high priest of the Underwater Temple makes it crystal clear that the Black Bulls won’t get their hands on the magic stone that easily.

Temple Battle Royale
It’s the misfit magicians of the Black Bulls up against the fearsome fish-masked Temple Mages. Noelle faces a surprising foe, and Asta uses his head.

The Pointlessly Direct Fireball and the Wild Lightning
A dangerous interloper has muscled his way into the Underwater Temple fight, and it’s up to Yami’s crew to deal with him and his mind-boggling might.

The Guy Who Doesn’t Know When to Quit
While Asta has his hands more than full with Vetto, Gauche must think outside the box as he takes on some of the beastly mage’s talented minions.

Awakening
The Black Bulls and their new Underwater Temple friends pull out all the stops to take down Vetto, but there’s far more to him than meets the eye.

The Only Weapon
Vanessa and Finral find inspiration as a tattered remnant of Black Bulls bands together to tackle the mighty Vetto—who shows no sign of slowing down.

Despair vs. Hope
Finral and Vanessa reflect on their pasts while guiding Asta’s attacks, but they’ll need to change it up to keep the furry fiend Vetto on his toes.

Beyond Limits
Asta’s never-give-up attitude has a impact on his fellow Black Bulls. Vetto recalls his youth, while Yami comes to a realization and takes action.

End of the Battle, End of Despair
The Black Bulls recover after their fight against the Eye of the Midnight Sun took everything out of them—literally. Asta gets himself back on track.

Episode 51

Episode 52
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